Highly subjective, but I'm curious: why do you consider it ugly & disgusting? I find it to be clear and useable - automatically beautiful. UI design has been gravitating towards minimalism long before Microsoft became involved. The entire field of design has been heading towards it since the 50s at least. True ugliness is applying a style without thinking it through, breaking the cardinal rule of design: all things considered. Done correctly or not, the style is not to blame.smaragdus wrote:... I find the the new interface very ugly ...
Too bad that nowadays almost every developer is following the abominable M$ flat style. If this disgusting trend persists (I am sure it will) I will soon be using only legacy software.
Look at the command-line: it's a perfect design because its sole element - text - is the sum of its function. Nothing can be removed. This is the simplicity that UIs now strive for. This doesn't mean rich design elements are dismissed, but considered when they add to the function, as Google is doing with Material Design. Unix back in the day knew this all too well:
The developer of DSynchronise took into consideration what his audience wants, and they don't want out-of-place gradients. They've been shown a better way courtesy good design. What is questionable is that weak circular symbol he used to replace the arrows ... dammit Dimio ...Doug McIlroy wrote:Everything was small... and my heart sinks for Linux when I see the size of it. [...] The manual page, which really used to be a manual page, is now a small volume, with a thousand options... We used to sit around in the Unix Room saying, 'What can we throw out? Why is there this option?' It's often because there is some deficiency in the basic design — you didn't really hit the right design point. Instead of adding an option, think about what was forcing you to add that option.