Re: PhotoDemon
Posted: Sat Dec 19, 2020 7:46 pm
Hi everyone,
I've been searching around for a Phototoshop alternative for a while now and stumbled on PhotoDemon. I've tried it for a little while and have really enjoyed working with it and wanted to give some feedback since in post 38 it said "Workflow details like these can be trivial for developers to add, but we need users to tell us about their workflows in the first place!".
I'm primarily a 3D artist and want to use a 2D image editing program (like PhotoDemon) to work with channels. so for example, if I have three greyscale images, I would like to put one of them into the red channel, another into the green channel, and the third into a blue channel. Or another option would be to take an already channel packed image and split them into separate image files.
So ideally, this is what I would like to be able to do in PhotoDemon
Use case 1.
I start with an image in my file explorer that consists of three greyscale textures that are already packed into the three R,G,B channels and import that into PhotoDemon
In photodemon I would be able to separate the red, green, and blue channels into their own separate layers
Use case 2.
I start with 3 greyscale images and import each of those into photodemon
In PhotoDemon I drag one of the greyscale images into the red channel, another into the green channel, and the last greyscale image into the blue channel
I can now save out the image as one file that has each greyscale image packed into the channels
Thanks so much and hope that makes sense. I've attached an image in case that helps clarify.
I've been searching around for a Phototoshop alternative for a while now and stumbled on PhotoDemon. I've tried it for a little while and have really enjoyed working with it and wanted to give some feedback since in post 38 it said "Workflow details like these can be trivial for developers to add, but we need users to tell us about their workflows in the first place!".
I'm primarily a 3D artist and want to use a 2D image editing program (like PhotoDemon) to work with channels. so for example, if I have three greyscale images, I would like to put one of them into the red channel, another into the green channel, and the third into a blue channel. Or another option would be to take an already channel packed image and split them into separate image files.
So ideally, this is what I would like to be able to do in PhotoDemon
Use case 1.
I start with an image in my file explorer that consists of three greyscale textures that are already packed into the three R,G,B channels and import that into PhotoDemon
In photodemon I would be able to separate the red, green, and blue channels into their own separate layers
Use case 2.
I start with 3 greyscale images and import each of those into photodemon
In PhotoDemon I drag one of the greyscale images into the red channel, another into the green channel, and the last greyscale image into the blue channel
I can now save out the image as one file that has each greyscale image packed into the channels
Thanks so much and hope that makes sense. I've attached an image in case that helps clarify.